Mekhios Graveyard
Editor’s note: This site was updated in March of YC123 (2021). The newer site can be found here.
As the system of Sarum Prime resolved around me, I was once again surprised by exactly how far the Elders had made it into Amarr space before finally being stopped. Sure, I had read the reports (as everyone in New Eden has), but it was another thing entirely to see the Amarr gate just a few AU away. Practically the blink of an eye, from an interstellar point of view. As I aligned for the Mekhios Graveyard proper, Aura flashed me the following information:
This ship graveyard marks where the Imperial Navy made their stand against the Minmatar Elder invasion; a battle of epic proportions took place as both empires unleashed their ancient hatred of one another. And yet legend has it that untold numbers of Minmatar patriots lost their lives in an instant when Jamyl Sarum herself appeared on the battlefield. The question of how she could singlehandedly repel such a vast armada remains a mystery. Rumors of a secret superweapon abound; others swear that it was divine intervention which turned the Minmatar invaders into dust. If only the dead told tales, for a sea of Minmatar corpses—and the tombs from which they witnessed her wrath in the final minutes of their lives—orbits the homeworld of the Amarrian Empress to this day.
The battlesite itself seemed pretty straightforward. On one side, you can see where the Amarr were putting up their last, best chance of saving Amarr herself. On the other end stood the remains of the Elder Fleet. I still am not entirely sure how they managed to have that amount of tonnage not be on ANYONE’S radar, but it was probably just as well that the Empress showed up when she did. I had no particular love for the Amarrians as a society, devout religion and slavery never sat particularly well with me, but that didn’t mean I want to see them slaughtered.
I spent a good 30 minutes moving in and out amongst the wreckage, reflecting on the people who laid down their lives here, and the almost grotesque beauty that seems to befall any area where empires clash. Eventually, I figured I had made my peace with the area, and set Legacy for my next stop.
Basic Information:
- Attraction: Mekhios Graveyard
- System: Sarum Prime
- Security Rating: 1.0
- Region: Domain
- Potential Hazards: If you’re below a -2 in security status, or -5 standing with the Amarr, you’ll have to deal with some rather unpleasant policemen.
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