Sightseeing in the Cluster

Nugoeihuvi Information Center

Nugoeihuvi 1

The information/administration center for Nugoeihuvi’s space-based operations.

I know myself pretty well, I think.  I know that, much as I might like to pretend at times that I don’t have biases against anyone, I am not the biggest fan of either the Amarr or the Caldari, and I often let those biases through in my writings here.  I often portray the Amarr as brainless theocrats who care for nothing save either their God or their own power.  Of course, the thing about stereotypes is that while they may be true sometimes, ascribing stereotypical features to any person of a given background is asking for trouble.  The Gallente too have a well-earned stereotype for their decadent and drug fueled ways, but heavens know I lead a humble (for a capsuleer) life, and I don’t even take performance-enhancing boosters, much less the more addictive narcotics that are out there.  And just as the Minmatar are the stereotypical brutes who know nothing other than what their own fists (or autocannons) can do, I know plenty who are quiet, reserved, and thoughtful.  Stereotypes may be appropriate for some… but they cannot or should not be used as a blanket rule.

Nugoeihuvi 2

Some of the many ships in a holding pattern awaiting docking clearance.

I bring this up because I know particularly that I give the Caldari a hard time.  I often portray them as soulless corporate zombies, who care for nothing but their corporation’s own bottom line and have little conception of the word “fun.”  This is, of course, entirely incorrect.  Indeed, the Caldari are some of the Federation’s biggest importers when it comes to the various entertainment products that are the Federation’s flagship exports.  But that’s not to say that the Caldari can have no fun on their own.  Indeed, one of the Caldari megacorps is geared almost exclusively towards providing the State with various entertainment products, such as holos, songs, games, and a host of other devices meant to cheer up State citizens as they look at the bland gray walls that they love so much (sorry, couldn’t help myself there).  Nugoeihuvi (thankfully shortened to NOH much of the time) is the State’s leader in a whole phalanx of products; indeed, it’s the only megacorp that focuses on such products.  It’s somewhat ironic, then, that NOH is a member of the so-called “practicals” bloc.  Then again, considering that NOH has rather overt connections to the criminal underground, it fits in well with the practicals’ “ethics have no place in society” view of life.

Nugoeihuvi 3

Some of the military support available at the station.

I’ll admit that I don’t have a lot of personal experience with NOH products, though admittedly I don’t have a lot of experience with non-capsuleer entertainment these days.  However, what little from them I’ve seen is remarkably similar to what comes out of the studios on Luminaire, Algogille, and Dodixie.  Indeed, the most remarkable thing about Caldari entertainment is how unremarkable it is compared to its Gallente brethren.  I’m not sure if this is a belated victory for the Cultural Deliverance Society or just the inevitable cultural exchange that comes with (relatively) free trade, but it seems to work for NOH regardless.  It works enough so, actually, that NOH has seen fit to create an information center and administration center in NOH’s corporate headquarters system of Josameto.  Acting as the interface between NOH’s corporate boardroom and the broader cluster at large, the center helps not only coordinate NOH’s interstellar interests but also acts as a minor tourist attraction to drag sightseers into NOH’s embrace.  As Aura explains:

Nugoeihuvi 4This small complex acts as the first point of contact between many spacebound travelers and representatives of Nugoeihuvi Corporation. Since traffic around major corporate stations is often at or near maximum capacity, Nugoeihuvi and other State organizations frequently set up their own temporary administrative facilities away from the hurried masses.

Nugoeihuvi 5

A look inside the upper pressure dome

“Hurried masses” indeed.  I’m used to thinking of Jita and Amarr as the economic hearts of the cluster, but even if Josameto doesn’t give these systems a run for their money, it certainly puts on an impressive display for a non-capsuleer-based presence.  The spacelanes here are filled with shuttles, freighters, and other ships as they come and go from the massive structure; their scarcely seems room for even my tiny Professor Science amongst the traffic control queues.  I did not envy the traffic controllers for the port.  Still, even while waiting in a queue somewhat off of the main spacelanes, it was fascinating to watch the parade of military and freighter vessels come and go as they get shuffled around by the station.  Local chatter was filled with the somewhat eclectic dialect that traders inevitably develop, be it space-based or land-based.  I’m not sure what “going 2 centi’s on the inbound” or “clear shot for a sling” but everyone seemed to be happy with it so I didn’t question it.  I mostly just hung back and watched the action.

Nugoeihuvi 6

Some of the transshipping facilities available in Josameto.

The station itself was surprisingly artistic for general Caldari architectural design, even if it was clothed in the standard gunmetal gray so favored by the corporate boards.  The station gently expanded from the bottom up, spreading what almost looked like flower petals from the central stem.  These panels angled away from the central structure, giving the entire station a rather vase-like appearance.  The top of the station was strikingly Gallente in design, actually: a clear dome that allowed me to see into the central core of the building.  Although a Gallente station would have parkland or other open areas under a clear dome like this, the harsher, angled surfaces of the buildings visible within the pressure dome suited the station well.

Nugoeihuvi 7

The bottom of the information center.

Unfortunately, after being told that I was somewhere in the sixties in terms of the docking queue, I decided it wasn’t quite worth the wait and got on my way.  Still, I enjoyed a glimpse into a side of Caldari culture that I rarely see, as well as the introspection it provided.  Being reminded of your prejudices, even if you don’t quite manage to do anything about them, never hurts, and I left the area as a slightly better person than I was when I first arrived.


Basic Information:

  • Attraction: Nugoeihuvi Information Center
  • System: Josameto
  • Security Rating: 0.6
  • Region: The Forge
  • Potential Hazards: If you’re below a -4 in security status, or -5 standing with the Caldari, you’ll have to deal with some rather unpleasant policemen.
  • Additional Notes: This also serves as a Caldari COSMOS site.
  • SCHEDULING NOTE: As you may have noticed, posting on here has been infrequent at best, recently.  This is due to a combination of factors, most notably the fact that I’m moving in RL and things are hectic as it is, and also that I’m in that bane of players everywhere: A classic EVE Slump ™.  In an attempt to nip this as much in the bud as I can, as well as give myself all the time I need to settle into the new place and take care of the holidays, EVE Travel will be going on Hiatus until the new year.  Of course, I have no intention of leaving twitter and I should be logging in, even if not as regularly as I normally do.  That said, I’ll be keeping an eye on comments and evemail, so if anyone comes across anything they’d like to see profile, feel free to drop me a line.  Fly safe, New Eden, and I’ll see you on the other side o7

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