Sightseeing in the Cluster

Luminaire Graveyard


Finally, the Caldari started to encounter some resistance. In the background, the Algogille gate lights up.

As I jumped into Luminaire, birthplace of the Gallente Federation, I couldn’t help but notice how things life seems to go in circles. I struck out from Gallente Prime, the son of Intaki immigrants. My mission was simple: to see what was Out There. New Eden was full of a variety of sights, sounds, and adventures, and I wanted in. Eventually, I decided to write down the major landmarks (so to speak) as I came across them. A kind of log of what was, in fact, Out There. And so now, my trusty Buzzard, named Professor Science, and I are returning back to where I started oh so long ago to see some of those very landmarks that I set out to see. In my defense, of course, these were not present when I first set out from Luminaire two and a half years ago, but that didn’t make them any less noteworthy.


Part of the wreckage after the Caldari broke through Algogille

The Caldari followed their own circles, of course. After choosing to leave the Federation hundreds of years ago, they came back with a bang just two years ago, now. They brought nothing but death and destruction when they arrived at the very heart of the Federation. This manifested itself in the graveyard that the Professor was just now arriving at, just a few hundred kilometers away from the Algogille gate.


The Professor pushes through the wreckage

This time, however, it was clear that the Gallente were going to put up a fight.  Unlike the Algogille slaughter, the tonnage destroyed from both sides appeared much more even. Plenty of Megathron hulls could be see gently spinning in space, but along side (and occasionally colliding with them) just as many Raven hulls could be seen. It was a tragic reminder of the treachery of the Caldari, taking advantage of CONCORD’s absence to launch a full out attack on the homeworlds of the Federation, and even just seeing the remains of so many patriots threatened to get my blood boiling, but I managed to calm myself after a few moments.


A larger view of the battleground

I returned my thoughts to the battlefield itself. It was clear that this was the Federation’s last stand… I could almost feel the desperation from the Gallente ships as they fought off the Caldari.  They couldn’t have known that the Caldari would (thankfully) limit themselves to only going after Caldari Prime.  Those pilots were desperate to protect their homeworld.  On the other hand, the Caldari were just as determined to save theirs, and return Caldari Prime to its “rightful” owner.  When you have two equally desperate and determined forces… well, the wrecks said all that needed to be said.


A large, unfamiliar wreck anchors the rest of the graveyard.

In the middle of the wrecks, however, floated the wreck of a surprisingly large ship. I frowned at it for a moment.  It was heavily mangled, but even so there wasn’t a hint of recognition in its strange contours. I wasn’t sure what kind of ship remains I was looking at. Was it a freighter caught after the CONCORD lockdown? Some larger naval vessel from either side? Or something else altogether? Sensors weren’t showing anything overly remarkable about it, though, so I moved on in my observations.

As always, however, it was eventually time to move on. I banked the Professor around on a new heading, and sent it into warp. It was time to see what else was Out There.

Basic Information:

  • Attraction: Luminaire Graveyard
  • System: Luminaire
  • Security Rating: 1.0
  • Region: Essence
  • Potential Hazards: If you’re below a -2 in security status, or -5 standing with the Gallente, you’ll have to deal with some rather unpleasant policemen.

2 responses

  1. Szilardis

    Keep it coming, man, great stuff

    March 8, 2010 at 2:37 pm

    • mark726

      Thanks, and thanks for reading!

      March 8, 2010 at 4:49 pm

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