The first, and perhaps most popular, attraction in EVE is the system of New Eden. According to popular lore, thousands of years ago, our ancestors came to New Eden through a massive wormhole. Colonies were established,and a massive jump gate was built around the wormhole to stabilize it. After a number of colonies were established, however, some form of calamity struck the gate, collapsing the wormhole and cutting off New Eden from contact with our home systems. Left to their own devices, most colonies quickly collapsed entirely. A few, however, managed to eke out an existence, becoming the five main empires of today: Gallente, Amarr, Caldari, Minmatar, and Jove.
Today, all that remains of our contact with our original homeworld is the destroyed system of New Eden. A small white dwarf star, orbited by a single planet, is all that exists in the system beyond the jumpgate from Central Point. In the background, the EVE gate can be seen, pulsing. The original EVE gate itself is about 3 light years out from the system, and unfortunately an unwarpable object. Even if it were closer, massive amounts of radiation and electromagnetic interference would buffet and destroy any ship that attempted to get close to it. Rumor has it that a substantial collection of debris and remains from the original colonizers of New Eden exists in the system, but the Jove have cloaked any and all of the debris, supposedly to keep the advanced technology of the colonizers out of the hands of the current powers.
Regardless of whatever else is, or isn’t, in the system, the EVE gate itself is a sight to behold. Slowly pulsating from a radiant central point, the gate easily dominates the entire sky around New Eden. Cans can often be found in system, as reminders of how far some of the travelers to the system have made it in an attempt to get to the only remaining link to the systems of our birth.
- Attraction: EVE Gate
- System: New Eden
- Security Rating: 0.3
- Region: Genesis
- Potential Hazards: Getting to New Eden from high sec space requires extensive low sec travel. Pirates (both pod and rat varieties) can be quite common on the route. A covops would be recommended.