“Well aren’t you just a little space pirate kitten, aren’t you?” I gently pet the small kitten curled up in one of my old uniform shirts, trying not to wake her up too much. I could get away with saying things like that in the privacy of my own quarters. I wouldn’t dare say anything like that in the presence of anyone else; I didn’t want to bring any undue attention to myself. Being a plant in the Republic Fleet for the Angels necessitated such self-censorship. Not that it was particularly hard to avoid suspicion: the security surrounding this isolated capital shipyard near the edge of Minmatar space was shockingly low, all things considered. It was surprisingly easy to get myself and my supervisor, Aton Hordner, inserted into the Fleet’s personnel rotations out here. It was win-win for us: not only did we get a plant inside the Fleet, but we also gained a place to contact prospective capsuleer pilots looking to work for the Cartel.
My thoughts were interrupted by a chime. After doublechecking on the kitten, I thumbed the release, and the door to my quarters slid open. An enlisted crewwoman stood outside the door, holding a report of some kind.
“Our latest requisition reports, sir.”
I groaned internally before thanking and shooing away the crewwoman. I didn’t understand how people who WEREN’T leading a double life as an agent for the Cartel managed to stay sane in this backwater. All we did was sit here, staring at the three capital ship construction platforms and pretending like we mattered by shuffling supplies between the shipyards themselves and the resource cache nearby. It was clear that the Republic didn’t even particularly care about us: despite the three Naglfar-class dreadnaughts under construction here, the entire security detail consisted of one Tempest-class battleship, the one Aton and I are stationed on. We didn’t do much; frankly, the captain was a bit of a drunk (possibly lamenting the life choices that led to her being stationed here) and merely had us maintain position constantly, with her popping her head up onto the bridge now and then to check to make sure we hadn’t blown up yet, as far as I could tell.
Me, I worked in the communications section, which easily let me hide Aton’s conversations with Angel contacts. He got the fun job; all I ever did was monitor and delete communication logs to make sure no one got too suspicious. Still, he needed backup, and that, unfortunately, was me. Not quite sure who I managed to piss off at the Cartel to draw this assignment, but whoever it was who got me this assignment was going to get a good kick in the rear when I got back to Cartel space.
Speaking of which, it was almost time for my shift. I checked the kitten’s food and water before I left. I would have to decide on a name for him before too long: I had gotten him smuggled in during the last food shipment with the help of a few contacts in the legitimate Fleet to keep me company out here. Even helping the Cartel, the only family I had really ever known, wasn’t enough to keep me sane during the endless nights in this godforsaken system. I made my way up to the bridge, and tapped my preceding shift officer on the shoulder, pretending not to notice the, uhh, explicit movements two guys on screen were doing before he hastily closed his screens and logged off. Whatever it took to keep you sane.
I logged myself on to the communications console, but before I got down to work for the day, my attention was drawn, as it often was, to the shipyard activity outside. It was surprisingly relaxing to just sit and watch the various workers inside and outside the three as-yet unnamed Naglfar’s build the vessels up. All three were nearing completion: the hull seemed pretty much sealed up and now and then I saw glows as various engine components were tested. They’d be ready for their trials soon enough. The three vessels, of course, dwarfed my own ship, but it was fun (or, at least, distracting) to watch these three ships seemingly grow from scratch, day after day. The power generation arrays surrounding the docks gave a much more solid feeling of protection than our measly ship did (though you would think that SOMEONE would catch on to the fact that the Cartel never attacked the shipyard with us here: Fleet “Intelligence” didn’t exactly live up to its name).
Nearby sat the bane of my existence, even here in this crap system, the paltry bureaucracy surrounding the shipyard seemed to exist solely to make my existence miserable. The command center and resource cache for the shipyards sat in an extensive station complex a few kilometers beyond the three shipyard docks. Not a day went by that I didn’t contemplate “accidentally” firing a few missiles at the heart of that complex. The thought of those many bunkers and towers flying apart into the coldness of space often warmed my heart more than anything else out here. The amount of grief they caused for the sake of causing grief was astounding. Being ignored by Fleet HQ gave them a giant superiority complex. I’d like to shove their requisition reports right up their-
The console beeped at me, drawing me out of my reverie. A capsuleer ship was contacting us, using a special Cartel encryption set up for those seeking us out. I engaged the decryption protocols while letting Aton know that we had a customer. At least it was something to do today…
- Attraction: Minmatar Shipyards
- System: Egbinger
- Security Rating: 0.1
- Region: Molden Heath
- Potential Hazards: Eurgrana is located in low security space. Pirates and gate camps should be expected, and caution is advised. A cov ops or other cloaking ship is recommended. As implied by the post, this is one of three starting points for the Angel Cartel epic arc.